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    <title>Guido Flohr - #Cube</title>
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    <pubDate>Tue, 02 Jun 2026 17:07:23 +0000</pubDate>
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        <title>Orienting Edges of the Last Layer</title>
        <description>Orienting the last layer edges is easy because you already know the biggest part of the best algorithms for it from the beginner method.</description>
        <pubDate>Sat, 30 Aug 2025 21:00:00 +0000</pubDate>
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      <item>
        <title>Improving the Easy Cube Solving Method</title>
        <description>Now that we know The Easiest Method to Solve the Rubik&apos;s Cube, it is time for the first improvements to it. But you should keep in mind that none of these improvements are sustainable. You will later learn better algorithms that achieve the same with less effort. So feel free to skip this article if you are sure that you want to learn the &quot;real thing&quot;.</description>
        <pubDate>Tue, 24 Jun 2025 21:00:00 +0000</pubDate>
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        <title>Permuting Corners of the Last Layer</title>
        <description>TODO!</description>
        <pubDate>Wed, 13 Aug 2025 21:00:00 +0000</pubDate>
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        <title>Permuting Edges of the Last Layer</title>
        <description>To be written!</description>
        <pubDate>Wed, 13 Aug 2025 21:00:00 +0000</pubDate>
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        <category>Cube</category>
        
        
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        <title>Advanced F2L</title>
        <description>In the previous post, we have learned the basics of F2L, of how to solve the corners of the first layer and the edges of the second layer in just one step. We have learned the three basic cases and how to insert connected pairs. But without further adjustments to the method, this requires a lot of turns.</description>
        <pubDate>Tue, 24 Jun 2025 21:00:00 +0000</pubDate>
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        <title>The Easiest Method to Solve the Rubik&apos;s Cube</title>
        <description>&lt;img src="/assets/images/easiest-method-to-solve-the-rubiks-cube/stylish-cube.webp" width="100%"&gt;There are quite a few similar tutorials on the internet that show you how to solve the cube with just one algorithm. But this one is part 1 of a from-zero-to-hero series of posts that will show you how to evolve this simple method into the preferred method of solving the cube that most leading speed cubers use. Besides, it neatly visualises all steps so that you don&apos;t have to learn the cube notation from the beginning.</description>
        <pubDate>Sun, 22 Jun 2025 21:00:00 +0000</pubDate>
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        <category>Cube</category>
        
        
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        <title>Learning F2L</title>
        <description>Even though, The Easiest Method to Solve the Rubik&apos;s Cube is not so bad, if you want to become better, solving the first two layers of the cube with just one step is pretty much a must. Mastering F2L - brief for First 2 Layers - takes some time to learn. Therefore, we will tackle it first on our road to CFOP (Cross, F2L, Orient Last Layer, Permute Last Layer), the method that almost all leading speedcubers use.</description>
        <pubDate>Tue, 24 Jun 2025 21:00:00 +0000</pubDate>
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        <category>Cube</category>
        
        
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        <title>Orienting Corners of the Last Layer</title>
        <description>TODO!</description>
        <pubDate>Wed, 13 Aug 2025 21:00:00 +0000</pubDate>
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